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The true renegade experience by haffri The true renegade experience by haffri
That's what it feels like to me when I try to play ME3 as my renegade Shepard. It's really, really, really exhausting.

Disclaimer- that part which he is reading is a slightly adapted version of the actual in-game renegade (lower option) dialogue (monologue). I'm just saying because it wasn't me who wrote that part. That part of the dialogue (c) Bioware. Not that they should be so proud of it. Honestly. That's what you consider a renegade dialogue, Bioware. Seriously.
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:iconcalick:
Calick Featured By Owner Nov 9, 2013  Hobbyist Digital Artist
You're just plain jackass on renegade. It's also hard to bear for me, too lol
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:iconhaffri:
haffri Featured By Owner Nov 9, 2013
NO NO NO that's not what I meant. I used to think that renegade sucks, but I gave it a go and my current Shep isn't 100% renegade, it's more like 70% renegade and 30% paragon, roughly, without getting into details of his personality, and he's so badass, and also cool and professional and so fucking amazing and he is so goddamn hot, and I love him so much it makes me want to cry omg and he's one of my favourite player characters I developed in an RPG game ever.
The problem I have instead with ME3 is that they DON'T let you be a renegade in ME3. Not really. They lie to you and show you that lower dialogue option, it's there, trust us. And you can sabotage the genophage cure, how's that for renegade. But it's all a GODDAMN NASTY LIE. You have this character you fleshed out over two games, who starts to have his quirks and preferences, and a way of dealing with life, consistent through both games, and suddenly they throw at you this game where the renegade-st dialogue still sounds at least kind of paragon to me. Like the one with unconscious Ashley. My renegade Shep went to visit her, because you know, that's what you do, conscious or not. But renegade Shepard wouldn't get into the whole touching speech to an unconscious Ashley. And an Ashley that blamed him for all kinds of nasty stuff for that matter. He wouldn't forget just because she's badly injured. I guess he could still care, but none of that teary-eyed bullshit. Come on.
I mean come on, he is The Butcher Of Goddamn Torfan (and Torfan background seems to be the one that's representative of renegade path, I think. Did you forget, Bioware. How could you forget.), he's seen nasty shit, he's DONE some nasty shit, and he was prepared for all this war stuff happening, he knew it will happen and it was only making him mad and more determined to kick someone's ass. He's not going to lose his shit over Ashley- Ashley who looks like the least loyal of his friends at this point- suddenly being critically wounded. At best, he'd be like "well she's alive, so why is everyone whining so much".
Or that kid getting blown up in Vancouver. Dude. Renegade Shepard would personally shoot a kid in the face, without batting an eyelash, if that's what was required to do his job and ensure peace on a larger scale. He surely wouldn't lose sleep over a kid being killed by the reapers. He's seen war before, and he's DONE war before. Civilians get upset by stuff like this and paragons get upset by it. Not goddamn renegades. He would get more angry at the reapers, yeah, okay, that's fine, but what the fuck is up with all that emotional bullshit. What the fuck. "Renegade Shepard" and "sentimental" are fucking antonyms. If you decide you want your renegade shepard to have a soft, emotional moment, you can always go paragon for a bit and then switch back. You don't need to make that decision for me, Bioware. You are not allowed to make that decision for me, Bioware. You invented that system, Bioware, how could you fuck up so badly. It makes me want to cry.
And I'm not talking about MY shepard specifically, just about the general idea of renegade Shepard. Although my Shepard is pretty close. And it upsets me a lot that I have to spend so much time IMAGINING what he would ACTUALLY say instead of those fake lines Bioware stuffed in his mouth pretending it's renegade dialogue.
Sorry for assaulting you with a rant, but I keep getting upset at ME3 on this playthrough and any mention of it sends me into a blind ranting rage. Sorry. I'm so sorry. Sorry.
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:iconcalick:
Calick Featured By Owner Nov 9, 2013  Hobbyist Digital Artist
Well, I don't agree on this one. I actually thought Renegade was about using questionable methods to save the galaxy, being rude and selfish, but not what you say. I don't think Renegade Shep would shoot a kid in the face lol And I think they actually made him more mean in ME3. Sabotaging the genophage and killing Mordin in the process was absolutely perverse, so abject that my Renegade FemShep couldn't do it (although she tried to until Mordin admitted he made a mistake by defending the genophage). 

So yeah, I think even Renegade Shepard cares about his companions, he's just more cold and jackass with them. And the enemies, he doesn't forgive them, unlike Paragon. At least that's what I think.
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:iconhaffri:
haffri Featured By Owner Nov 9, 2013
Okay, to clarify, not every renegade shepard has to be capable of shooting a kid, that's not what I mean. I mean that a 100% renegade Shepard, the kind that you would get if you glued your mouse to the lower dialogue option for the entire game (or two of them), probably would. But at the same time that Shepard is also scared of germs and evades responsibility for his choices, which is pretty silly. But I like it that you have those dialogue choices. That's what RPGs are about. That's the whole point, that you can make silly choices or evil choices. Or reject them.
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:iconhaffri:
haffri Featured By Owner Nov 9, 2013
Okay, to be clear, I don't think he would shoot a kid in-game, because they would never give you that choice, but I think a pure renegade, 100%, would do that if necessary. It's like in Bring Down the Sky, where you have to choose between saving the hostages and letting a terrorist go OR letting the hostages die but the terrorist is dead/arrested. I thought that was a perfect choice. As in, it reflected both options perfectly. Especially that they really made you care about the hostages, because they were brave and helpful and heroic.
And the fact that you or me wouldn't choose to sabotage the cure doesn't make the choice bad. It's great that you have that choice. That's what roleplaying is all about. And again, I think the major choices in ME3 are alright, what with the curing/sabotaging the cure. I guess. I'm not complaining about the differentiation of the major choices, I'm complaining about the differentiation of dialogue options, and about how the renegade dialogue is too tame. You can care about your friends and still be a dick to them because you are incapable of expressing your feelings and being a dick is all you've ever tried. Or you can care about your friends and still be rude because after all you've been through they know you care anyway. Or, in relation to that Ashley part, the fact that you don't recite "An Anthem to Ashley Getting Better" with tears in your eyes doesn't mean you don't care, it just means you, say, keep your emotions in check because people keep dying around you; or because noone ever taught you it's okay to get emotional sometimes; or because you are a tough realist who thinks it's silly to talk to an unconscious person. You already have the paragon option to talk to unconscious Ashley so for the sake of variety and choice the renegade option should offfer something completely different, for a good RPG experience. Like, I don't know, asking the doctor what's up and saying "keep me updated" instead of talking to Ash.
Ans then there's a whole lot of Shepard dialogue you have no control over at all. In ME1 and ME2 Shepard wouldn't say a single line without you picking an option from the wheel. In ME3 the choice wheel pops up once per ten lines of Shepard dialogue, or worse. He just keeps talking, and I'm sitting there with my hand on the mouse, waiting, and I wait, and wait, and wait, and then I get some so-called choice of being very sentimental or pretty sentimental.
I don't know. It was alright with both my paragon Shepards, but it really sucks for my renegade one. When he walked into that room at the hospital and started being all "get better, Ash, I'm talking to you because I care", it was so out of character for him that I honestly started laughing. And I was pretty surprised with myself. But I didn't make up all of Shepard's personality by myself, I used prompts provided by pevious games, right? So why are those same in-character prompts missing from this one.
Well would you look at that another rant.
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:iconcalick:
Calick Featured By Owner Nov 9, 2013  Hobbyist Digital Artist
Yeah, this rant thing is getting quite frequent xD
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:iconhaffri:
haffri Featured By Owner Nov 10, 2013
That's what I do! Thank you for using our ranting services.
Sigh. I just get really really really emotional over Bioware games, and very very involved, and they make me care so much, and that means that any- in my opinion- mistake they make is immediately a personal issue for me, whether I want it to be or not. It's really draining emotionally.
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:iconcalick:
Calick Featured By Owner Nov 10, 2013  Hobbyist Digital Artist
Hahaha and somehow I feel responsible for that! (at least for Mass Effect)

Can't wait to play the Dragon Age games and see how it works out for me :D
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:iconhaffri:
haffri Featured By Owner Nov 10, 2013
Well you should definitely feel responsible for it, but you should also feel proud for how far your recommendation took me. It's pretty far.

And don't tell me you've never played any Dragon Age games. By which I mean please do tell me. So that I can return the favor by recommending them to you. I thought I was the last human on the planet to play them. This is almost as exciting as finding out your friend hasn't seen any Indiana Jones movies and you are responsible for showing them. Except I can't show Dragon Age to you, can I. I can't even try to verbally make you play them, because you already want to. Dammit. Thanks a lot.
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